My girlfriend, sketched (poorly) while she played video games, January 17th, 2010.
Geist, sketched on the bus to New York from DC, January 19, 2010.
Subscribe, because you're good like that
|
Steven Grant
Josh Elder
Christopher S. Wilson
Mauro Vargas
Andres Carranza
Andres Ponce
Tomas Aira
Leonardo Pietro
Michael Netzer
Brian Warmoth
Molly Crabapple
John Leavitt
David Gallaher
David Marquez
Justin Aclin
Chris Ward
Eric Palicki
My girlfriend, sketched (poorly) while she played video games, January 17th, 2010.
Geist, sketched on the bus to New York from DC, January 19, 2010.
I think I was trying to design some Soviet femme fatale for a spy spoof. No idea what year I drew this. Anyway, your prose wednesday entry is coming this morning, I just thought I'd throw a Soviet sexpot your way.
I did a frame for The Johnny Cash Project, a fantastic idea for a collaborative adaptation of the "Ain't No Grave" video that pays tribute to the man in black.
I went a little more impressionist on the backgrounds and left the central figure stark with an outline, thinking of all the punk rock stickers that papered my teens and 20s.
Miss you, Johnny.
I always thought you could get a pretty spiffy GL costume out of some 1930s NYC cop uniform. I know Howard Chaykin did some Depression-era Green Lantern Elseworlds, but I never read it. Anybody know if it had something like this? Was it good?
Some quick Sleeper sketch I did on the bus to my girlfriend's house in 2004. Brubaker's a great man for the noir.
If I've neglected anything in learning to draw human beings, it's the back. I have only a basic memory of the muscles in the back, which are many and overlapping, for the support all the things we do with our arms. Really, if you look at the human body from an engineer's perspective, you can memorize where everything stops and starts far easier, because you'd need the tricep to back up the bicep here and here, for exampel. We might not be a perfect design, but it's a perfect way to remember it.
The photo I was drawing had an incredible interplay of light and shadow on the back, and here's my three-value attempt at copying it.
Pursuant to yesterday's accounting of my own failings, here's a similar page, this one featuring exactly why I CAN draw in Guy Gardner: asymmetrical, smart-ass males.
Random headshots. I draw a lot of women because I spent all of high school and half of college learning to draw superheroes: young, white, impossibly fit males. I spent the second half of college diversifying: drawing fat, gaunt, middle-aged, elderly, etc. But I still to this day draw fairly masculine women. I do best drawing a girl next door. It's when I have to draw, for want of a better term, classic comic book females, that I can't imbue the character with some spirit. You'd think, being caricatures, they'd be a lot easier to draw than the more distinguished next-door type who has personality before raw sensuality.
I'm about 50-50 with middle-aged women, depending on how they look, and I can draw elderly women fairly well. But it's all just practice, practice.
One problem is I draw very sharp lines, carving into the paper. I work from the wrist. That's fine for angular Joe Jockstrap, but it's completely antithetical to the subtle variations of curve in a woman's facial features. So much of drawing women in classic comic book pen and ink is knowing what NOT to put in, finding that thin line where they resemble real human beings rather than blow-up dolls or featureless aliens.
Adam Hughes I ain't.
Odd. I thought we had a new page of Invisible, Inc. lined up for you today. I'll have to post that when I get back to New York, sorry. Please accept this drawing as a sign of my affection.
A random headshot I drew years ago and just found. Something about the eyes I still like.
Heist will go up late tomorrow.
As part of the Dose of Dose promotion, I'm giving out a sketch with the free comics, so Robin LeBlanc asked me to draw Edward, a character of hers.
Of course, I couldn't portray just the fellow, awesome though gas masks and dusters may be, without including his body-mod-guard Sidney. These were supposed to be warm-ups so I could get a feel for the characters, but I turned out pretty happy with them. He looks rough, she looks tough.

Edward

Sidney
©2008-2012 Brendan McGinley | Powered by WordPress with ComicPress | Subscribe: RSS | Back to Top ↑